# GeForce Articles: GDC 2019

April 02, 2019

[Press Roundup From GDC 2019: Ray Tracing Takes Off](/content/en-us/geforce/news/geforce-rtx-ray-tracing-gdc-2019-press-coverage/index.html)

See how the world’s media reacted to NVIDIA’s gaming announcements at this year’s GDC and GTC.

[Read More](/content/en-us/geforce/news/geforce-rtx-ray-tracing-gdc-2019-press-coverage/index.html)

March 21, 2019

[“Troll”, Epic’s Stunning RTX-Powered Ray Tracing Demo, Wows GDC](/content/en-us/geforce/news/unreal-engine-gdc-2019-troll-ray-tracing-demo/index.html)

A visually stunning ray-tracing demo, rendered in real time using Unreal Engine 4.22, powered by a single GeForce RTX 2080 Ti.

[Read More](/content/en-us/geforce/news/unreal-engine-gdc-2019-troll-ray-tracing-demo/index.html)

March 21, 2019

[Vampire: The Masquerade - Bloodlines 2 Announced; Will Feature NVIDIA RTX Technology](/content/en-us/geforce/news/vampire-the-masquerade-bloodlines-2-announced-dlss-ray-tracing/index.html)

As the official graphics partner of Vampire: The Masquerade - Bloodlines 2, NVIDIA will be working closely with Paradox to integrate NVIDIA RTX technologies, and to deliver the best possible experience for PC gamers.

[Read More](/content/en-us/geforce/news/vampire-the-masquerade-bloodlines-2-announced-dlss-ray-tracing/index.html)

March 18, 2019

[Accelerating The Real-Time Ray Tracing Ecosystem: DXR For GeForce RTX and GeForce GTX](/content/en-us/geforce/news/geforce-gtx-ray-tracing-coming-soon/index.html)

GeForce RTX delivers up to 2-3 times faster ray tracing framerates, and now, GeForce GTX enables basic ray tracing.

[Read More](/content/en-us/geforce/news/geforce-gtx-ray-tracing-coming-soon/index.html)

March 18, 2019

[Quake II RTX: Re-Engineering a Classic with Ray Tracing Effects on Vulkan](/content/en-us/geforce/news/quake-ii-rtx-ray-tracing-vulkan-vkray-geforce-rtx/index.html)

Working with the creator of Q2VKPT, we present the most advanced version of Quake II seen to date. Check out our debut Quake II RTX video to see it in action.

[Read More](/content/en-us/geforce/news/quake-ii-rtx-ray-tracing-vulkan-vkray-geforce-rtx/index.html)

March 18, 2019

[NVIDIA At GDC 2019: Leading Developers Kick-Start Next-Gen Gaming](/content/en-us/geforce/news/geforce-rtx-gdc-2019/index.html)

Real-time ray tracing integrated into Unreal Engine and Unity, Quake II RTX revealed, Dragonhound announces support for RTX technology, and new Control ray tracing trailer released.

[Read More](/content/en-us/geforce/news/geforce-rtx-gdc-2019/index.html)
